Confirmed

GTA 6 music controversy: why artists are rejecting Take-Two's offer

Martyn Ware, founder of Heaven 17, publicly denounces Take-Two's derisory $7,500 offer for 'Temptation' for the GTA 6 radio with no future royalties.

By GTA 6 Countdown Editorial Published on Updated on

The soundtrack of the Grand Theft Auto franchise has historically been one of the pillars of its cultural immersion. Driving down Ocean Drive at sunset while listening to eighties synthpop or funk defined the original Vice City in 2002. However, negotiations for the Grand Theft Auto VI radio stations have just come to light in the most bitter way.

Martyn Ware, keyboardist, composer and co-founder of the legendary British synthpop group Heaven 17 (and formerly a member of The Human League), publicly denounced through his social networks the financial proposal that Take-Two Interactive’s lawyers sent him to include his 1983 global hit, “Temptation”, in the game.

The $7,500 offer with no royalty rights

As revealed by the musician himself, Take-Two representatives contacted his music publishers with a formal proposal:

“I was recently contacted by my publishers on behalf of Rockstar Games regarding the possibility of using Temptation on the new Grand Theft Auto 6. Naturally excited about the immense wealth that was about to head my way, I scrolled to the bottom of the email regarding the offer… It was $7,500 for a buyout of any future royalties from the game - forever.”

To put the figure in perspective, Ware recalled the financial scale of the product they were negotiating with:

“To put this in context, Grand Theft Auto 6 grossed, wait for it… $8.6 billion. Ah, but think of the exposure… Go fuck yourselves.”

The $7,500 offer, moreover, had to be split 50% among the three composers and co-writers of the track (Glenn Gregory, Ian Craig Marsh and Martyn Ware himself), leaving barely $2,500 gross for each before publishing commissions and taxes.

Why Rockstar uses the “Buyout” formula

The music licensing model that Take-Two uses in video games isn’t an isolated anomaly, but rather the industry standard known as a Buyout (flat-fee purchase).

Unlike traditional radio, television or streaming platforms like Spotify, where every play accrues a micro-payment or fee based on audience:

  1. No per-copy royalties: Video game developers refuse to pay percentages on game sales to record labels, arguing that the accounting complexity of tracking hundreds of songs across millions of physical and digital copies is unmanageable.
  2. License expiration after 10 years: This model already caused historical headaches for Rockstar itself. In GTA: San Andreas and GTA IV, upon the 10-year license term expiring, Rockstar was forced to release mandatory patches that removed dozens of legendary songs from the radios because renewing perpetual rights was too expensive.
  3. The lure of massive exposure: Production companies often convince upcoming bands or independent labels by arguing that appearing in GTA skyrockets Spotify streams and concert ticket sales. However, for established 80s legends who already have their rights protected, the promise of “exposure” completely lacks appeal compared to Take-Two’s multibillion-dollar profits.

The contrast with involved artists like T-Pain

Heaven 17’s controversy contrasts head-on with the stance of other confirmed artists on the project, such as producer and singer T-Pain.

In T-Pain’s case, his involvement goes far beyond providing a background track on a radio station: the artist has participated in voice acting sessions, original music production and image agreements for the game, which even led Rockstar to demand he stop streaming on independent Roleplay servers (NoPixel) to avoid contractual incompatibilities with the official platform.

What stations and songs we can expect in GTA 6

Despite this public stumble with the classic eighties catalog, trailers and development leaks have confirmed that Leonida’s radio will be the most ambitious in the franchise:

  • Tom Petty - “Love Is a Long Road”: The official anthem of the first trailer, whose streams skyrocketed more than 8,000% on Spotify after the video’s premiere.
  • Latin Trap and Reggaeton Stations: Reflecting the real demographics of South Florida and Miami, featuring artists from the Spanish-speaking scene.
  • Synthwave / Nostalgia Station: Featuring 80s tracks that do accept Take-Two’s framework agreements.
  • Country and Southern Rock: Setting the mood for the swampy areas of Grassrivers and the inland Leonard county.

Martyn Ware’s refusal opens a necessary debate in the entertainment industry: with productions whose budgets hover around 1 to 2 billion dollars, the gap between software giants’ revenues and the compensation to the creators of the cultural works that enrich them is more questioned than ever.

Frequently asked questions

What happened between Martyn Ware (Heaven 17) and Take-Two?
Take-Two publishers offered the British musician a one-time payment of $7,500 for the perpetual rights to his 1983 hit 'Temptation' for the GTA 6 soundtrack, with no right to receive royalties from future sales. Ware rejected the offer, publicly calling it an insult.
How does Rockstar Games pay for radio station songs?
Traditionally, the video game industry uses flat-fee rights purchases (buyouts) with no recurring royalty payments per unit sold, a formula that clashes with established artists given the multibillion-dollar business volume of the GTA franchise.
Will the song Temptation be in GTA 6?
No, unless Take-Two renegotiates its financial terms. Following the artist's public and resounding refusal on social media, the song has been discarded from the corresponding station's catalog.